Computer Science and Information Technology
Recursos
551–600 de 8178
Cerca avançada
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Artificial Intelligence in Schools -
The Cambridge Handbook of the Law of Algorithms -
Mobile Robotics -
Polynomial Functors -
Interactions with Search Systems -
Cracking the Digital Ceiling -
Theoretical Computer Science for the Working Category Theorist -
Polygraphs: From Rewriting to Higher Categories -
Lambda-Calculus and Combinators -
Boolean Function Complexity -
Auction Theory for Computer Networks -
Constraint Logic Programming using Eclipse -
Game Theory for Next Generation Wireless and Communication Networks -
Communication Complexity -
UML by Example -
Initial Algebras and Terminal Coalgebras -
The Chief Data Officer's Playbook -
Passages from the Life of a Philosopher -
Complexity Dichotomies for Counting Problems -
Pop-Up Geometry -
Foundations of XML Processing -
Research and Development in Expert Systems IX -
Geometric Spanner Networks -
Online and Matching-Based Market Design -
Kinematic Analysis of Robot Manipulators -
Python Programming for Biology -
Handbook of Spectrum Auction Design -
Tensor Decompositions for Data Science -
The Future of Literary Archives -
More Games of No Chance -
Distributed Ada: Developments and Experiences -
Networks of Networks in Biology -
Shipping Machine Learning Systems -
Artificial Intelligence and Social Work -
Interactive Information Seeking, Behaviour and Retrieval -
Hate Speech Frontiers -
A First Course in Combinatorial Optimization -
Machine Learning -
Graph Structure and Monadic Second-Order Logic -
Analytic Combinatorics in Several Variables -
The Syntax of Chichewa -
Compressed Sensing -
Computing the Climate -
The Handbook of Personal Area Networking Technologies and Protocols -
Design and Development of Training Games -
Basic Concepts in Data Structures -
Introduction to Choreographies -
Computation, Proof, Machine -
Quantum Computer Science -
DNA Microarrays and Gene Expression
551–600 de 8178