Computer Science and Information Technology
Recursos
851–900 de 8178
Cerca avançada
-
Modelling Systems -
Computational Phylogenetics -
More Java Gems -
Programming with 'Mathematica'® -
Real-Time Systems -
Space-Time Wireless Systems -
Wireless Physical Layer Network Coding -
Deep Learning Recommender Systems -
People and Computers -
Basic Category Theory -
Recursion via Pascal -
Aspect-Oriented, Model-Driven Software Product Lines -
Algorithms and Models for Network Data and Link Analysis -
Market Design -
Aggregation Functions -
The Art of Feature Engineering -
Random Graphs and Complex Networks -
Reciprocity, Evolution, and Decision Games in Network and Data Science -
A Textbook on Automata Theory -
State Estimation for Robotics -
The Cambridge Handbook of Information and Computer Ethics -
Introduction to Property Testing -
Twenty Lectures on Algorithmic Game Theory -
Analyzing Network Data in Biology and Medicine -
Formal Semantics and Pragmatics for Natural Language Querying -
Semiotics in Information Systems Engineering -
Programming in Ada 2012 with a Preview of Ada 2022 -
The Dialogical Roots of Deduction -
Epistemic Logic for AI and Computer Science -
Numerical Mathematics -
Software Testing -
Multivariate Approximation -
The Theory of Quantum Information -
Excel Basics to Blackbelt -
Updating Logical Databases -
Analysis of Boolean Functions -
Pearls of Functional Algorithm Design -
Wireless Ad Hoc and Sensor Networks -
Creative research communication -
Foundations of Cryptography -
Vision -
Multiagent Systems -
Digital Signal Compression -
Monitoring Laws -
Elements of Automata Theory -
Life after Privacy -
Linked Data for Libraries, Archives and Museums -
Transitions and Trees -
Modern Computer Arithmetic -
Learning Theory
851–900 de 8178